Selasa, 19 April 2011

What is grand chase?


Grand Chase (Korean: 그랜드체이스, lit. Grand Chase) is a free-to-play, two-dimensionalside-scrolling MMORPG developed by the South Korean company KOG Studios.
Grand Chase has servers in South Korea, Taiwan, Brazil, Philippines, United States, Thailand, Malaysia and Indonesia. Alternate names for Grand Chase include 3小俠 (Chinese: lit. Three Young Heroes) used on the Taiwan server; however, it has now been changed to 永恆冒險 (Eternal Adventures).

Gameplay

While gameplay in Grand Chase is primarily keyboard-driven, the game menu's interface is, by contrast, primarily mouse-driven, although some in-game key commands may be user-defined. Due to the combos and special attacks, the game has a feel that is similar to side-scrolling fighting games such as Double Dragon, while the appearance and design of the backdrops, as well as the characters and monster, puts the game in an anime-esque setting. While it is an action game, the designers took care to not make a "button masher".
The game is free-to-play, where players need to earn currency known as Game Points (GP) from completing dungeon quests, individual missions, or defeating other players to buy better equipments or items, but there are some items that can only be purchased with real-world currency. In Grand Chase, players start off role-playing as one of three main heroines (or Sieghart on the Korean server), and will be able to unlock more playable characters by completing specific missions. These missions can be bought with GP or from the cash shop. However, the player may freely switch among the characters he or she has unlocked before entering combat, each with their own specific equipment, skills and experience level.

Experience

After each expedition into a dungeon, characters gain experience points. While the amount of experience gained is partially dependent on the player's performance in a dungeon, and the player's character's level, every player will gain some experience. The player's character is also given additional experience upon the completion of every mission. When sufficient experience is obtained, the player's character will advance by one level. Higher levels improve statistics and grant access to better equipment. Experience can also be gained through player versus player, and the amount of experience gained through this game mode is significantly higher than the amount awarded through the completion of dungeons at higher level.

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