Weapon Selection
North America release are as follows:
- Bow - Ranged DPS, back line fighter
- Charmer - AoE healer, AoE debuffer, AoE DD
- Cleaver - Heavy armor, DD, constant cast, CC
- Gauntlet - Heavy armor, Anti-stun weapon, semi DD/DPS, High Def
- Glaive - Heavy Armor, highest hp, slow cast, high DD
- Halberd - Heavy Armor, high hp, fast cast, DD/DPS
- Hatchet - Fast cast, stun/coma, burst DD, high chi weapon
- Hammer - (this weapon has not yet been made available for any releases of the game)
- Hooksword - Uses Hatred to become powerful, debuff, DD/DPS
- Mace - Barriers, DPS, survivability
- Ring Blade - Survivability king, dodge, CC, DPS
- Saber - Chasing, crit DPS
- Scepter - Ranged DD, AoE DD, CC, AoE Stun, 1v1 Stun
- Spear - Heavy Armor, Ranged DD, DPS, confusion, all around weapon
- Staff - Fastest AoE, def tank, Heavy armor, AoE stun
- Talons - Assassin, stealth, DPS, DD crit, stun lock
- Trident - (this weapon has not yet been made available for any releases of the game)
- War Fan - Ranged DD, CC, Heal, strongest AoE
The final skill for each weapon:
Sabre- hp+3% attack +8Spear- hp+3% critical +2
Mace- hp+3% defend +5
Hooksword - hp+100 critical damage+5%
Ring Blade- hp+100 miss+3
Hatchet - hp+100 attack intensity+2%
Talons - hp +100 critical+2
Bow- hp+100 hit+3
War Fan- hp +100 melee resistance+5
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