Sanctum of Destruction
The fourth job advancement is also made here whereas players must complete this dungeon four times.
The Sanctum of Destruction, a mysterious place, had never existed amongst this world, and appears to be of another origin. Everyone gains a bad feeling about the area, but it's too late to turn back.
In the depths of the Sanctum, the Chase learn that the creatures are from this world and had been fought within the past but are soulless and wrapped in evil of another world, which explains how they have became more powerful. Naamah the Soul Eater reveals her intentions and wants to feed the Chase's souls to her Demon Core and convert them to her underlings. Dio comments that Naamah must be eliminated otherwise the rest of this world would be destroyed.
In the depths of the Sanctum, the Chase learn that the creatures are from this world and had been fought within the past but are soulless and wrapped in evil of another world, which explains how they have became more powerful. Naamah the Soul Eater reveals her intentions and wants to feed the Chase's souls to her Demon Core and convert them to her underlings. Dio comments that Naamah must be eliminated otherwise the rest of this world would be destroyed.
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Specific Rules
- Players can run the Hero Dungeon as many times as they wish (so long as they fail) but can only complete it twice. The clock resets at 12:00 AM PST.
- The difficulty of the dungeon is scaled by the entire party's statistics; the more Attack/Defense/Vitality everyone has, the more stronger the monsters are.
- Players are required to be a minimal level of 40 in order to enter.
- Hero's Bullion Fragment can be obtained if the dungeon is not cleared (this does not mean if the player leaves, however). They can be used to gain Hero's Bullion.
- Hero's Bullion can be obtained if the dungeon is cleared or by combining the fragments. They can be used to purchase Hero Items.
Battle
This dungeon is extremely short, but has several boss-leveled enemies.
First off, all three elemental, giant and destructive Golems, Stone, Ice, and Fire, are fought simultaneously. During the said battle, the Golems are practically immune. However, there are three orbs controlling them, and when destroyed, would leave the golems vulnerable for a while.
Next are the "Random Rooms", where there are three different Destruction Gates. When one gate is destroyed, the party is moved to a different area. One has Vengeful Gaikoz, one has Wicked Kamikis, and one has Hellish Gardosens, all fought simultaneously yet again. Obviously, these bosses have new/altered attacks. One through four can spawn in the same room. Note that the spawns will always reset every run.
After clearing the random group of the bosses, all active players must gather around the Destruction Door in order to proceed.The next room consists of two Basilisks of Fire and Ice on opposite sides of the map with an abyssal bottom.
Finally, the boss lair is reached, and Naamah is battled.
Monsters
- Destructive Ice Golem
- Destructive Stone Golem
- Destructive Fire Golem
- Vengeful Gaikoz
- Wicked Kamiki
- Hellish Gardosen
- Fire Basilisk
- Ice Basilisk
- Feeble Gaunt
- Naamah's Soul
- Naamah (Boss)
- Demon Core (Boss)
Map
1 | 3 | ||||||||||
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A | |||||||||||
C | |||||||||||
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